Let’s Play Minecraft for Free

Minecraft is known to be one of the best games that you can ever download from the internet because of the amazing free roaming features that it has. Along with its capability to let you create various buildings, you will surely consider it a fascinating, captivating game. It’s known to have lots of players that are actively playing right now, and is also considered as one of the top games in computers and consoles nowadays. However, this is known to be premium game that you must purchase in order to fully experience what Minecraft has to offer. Fortunately, their developers, Mojang, allowed a few free versions to circulate, which in a way is like a freemium model.

For additional information:

This free version of Minecraft is known to be a lifesaver for many gamers that wanted to play this back then and even now that there are many people that are starting to love the game. If you also want to experience this amazing single and multiplayer game where you can make buildings and take on a pixilated adventure, here are some ways for you to try it:

Search For a Website Offering the Game

One of the most simplest and basic ways to find Minecraft free is to search for it on Google, or a similar search engine. Some sites like minecraftforfreex.com offer the full version of the game, but you won’t get to play on the latest versions. Simply allow Java on your browser, grant the site permissions to download it to your computer automatically, and begin playing.

Visit Gaming Forums

There are some forums that are dedicated for gamers so that they can talk a lot of things about various games, and even tips and tricks that you can do in the game. Not just that, some members are even generous enough to provide various download links that you can use for you to play Minecraft. There are typically lots of members in the gaming forums that know Minecraft very well, and will even help you by sharing a free version of the game.

Download Torrent Files

This is guaranteed to be the best way for you to try Minecraft free because this is an uninterruptible type of download compared to direct downloads that will give you no way but to restart the download once that it fails or if you lose the internet connection. This is also known to be fast in terms of transferring files straight to your computer, because you are downloading from multiple sources, or peers. Please be advised that there are some crooks that might love to steal information from you by giving you fake downloads with viruses. So make sure that you check the reviews of the file to identify the right uploader for your own safety.

Ask a Friend

There might be someone that you know well that’s able to play Minecraft for free in their computers, and this can be a good way for you to get your file in an instant. If they want to play Minecraft with you, for sure they will lend you their installer in order for you to be able to play the game. Rest assured that the free versions of the game are known to also have their own free servers that you can try out for a customized adventure with more players that you can encounter and talk to. This is a very nice game with a simple community, but has lots of fun when it comes to game play. So be sure to grab your free version of the game before another new version comes out!

Sigil Games Online: The Future

I find myself walking away from an unmarked building in a fairly nice business sector of San Diego with a thought running through my mind: “Attitude. Sometimes, it’s simply all about attitude.” You can spot attitude a mile away. It’s an aura. A feeling. The certain knowledge, that no matter who you are, or what you do, you will be getting your ass kicked by carrier of said attitude.

Alright, I know you’re all confused now. Let me jump back a bit and explain. A long, long while back, Brad McQuaid sent me an email about an article I wrote. That turned into me having the odd email correspondence with Cindy Bowens, the amazing Community Relations Manager for Sigil Games Online. Well as it went, us guys (as you know) went to E3 and a few of the Sigil team did as well. That was general madness, and I’m not just talking a quiet hum drum of confusion, I’m talking full on, booze, people, and seething crowds kind of madness. I vaguely remember sending an email to Cindy sometime during the week, but suffice to say, we never met up.

Now seriously, I’ll admit it, this pissed me off. I mean how many of you would’ve liked to meet up with some Sigil people during E3? Exactly what I thought, it’s something that most gamers would love to do, maybe even kill to do… kill… errrr, forget I said that.

Either way, as unfortunate as it was, it seemed that my opportunity had passed. I mean that was it, after E3 everybody gets back to work. I’d blown it, right? Maybe not. After telling Cindy that I really wish I’d met up with them at E3, I was told that if I was ever in the San Diego area…

Yes, you heard right. I was being invited to go visit the Sigil development studio. Now I’ve got a philosophy I live by, and it’s never say ‘no’ to an opportunity. So I made a decision, and that decision was to make sure that before the summer was up, I would make a trip down to San Diego before the end of summer. (Train, plane or automobile, I didn’t care. Hell I’d buy a goat and head south, if that was my only means of transportation. Baaaaaa!).

Old-School Counter Strike


Counter Strike has been one of the most successful online first person shooters ever. . Not only has it been a runaway hit for over 6 years, but it has changed the face of multiplayer FPS. Traditionally, first person shooters only relied upon death match style multiplayer games. Where the strategy in death match games only went as far as getting as many kills as possible, while trying to avoid you own demise. While there was some variation such as capture the flag and team DM games, the replayability just wasn’t there. This was mainly attributed to the fact that the game could only go a couple of ways and, in short, was repetitive drivel. It’s debatable when the revolution of FPS multiplayer began, but it is clear that Counter Strike was one of the first, and defiantly the most successful.

It wasn’t that Counter Strike was the new game on the market, or that it was the best looking, it was just the best multiplayer game created so far for the gaming community. Strangely it wasn’t millions of dollars and hundreds of programmers that created this epic, it was actually small group of programmers living in California. Moreover, Counter Strike wasn’t created for fame and fortune, but was rather given away as a free modification for Valve’s Half Life. Unique in so many ways, Counter Strike was the first, and to my knowledge only game ever solely designed and created for multiplayer, and nothing else.

Much the way our government has failed to deliver, Counter Strike was designed and created “by the people, and for the people.” Not driven by money or fame, the counter strike team set out to create the best game they could and used the gaming communities input. The real question that developers have been asking is why is counter strike so successful? How has CS survived for 6 years on an antiquated graphics against wave after wave of blockbusters like Halo, Far Cry, and juggernaut franchises like Unreal Tournament?

In the beginning Counter Strike was a unique, it was a mixture of death match and strategy games that hadn’t been attempted. This new type of game play games brought the gaming community flocking to CS in the thousands. Even today six years after it’s initial beta release, Counter Strike still has anywhere from 100,000 – 350,000 players gaming away across the country. Initially CS was unique, but how has the game carried across 6 years with outdated graphics or serious revamping? While there isn’t any one answer, in my opinion no one has offered a game that comes close to its replayability. I myself have been a devote CS player through thick and thin, I played in the beta days, played in all levels of CAL (cyberathlete amateur league), and even still continue to play Counter Strike: Source. I’ve been a gamer all my life, and I still don’t understand how CS is still fun after 6 years. Counter Strike hasn’t even had very much in the way of new content over that time. I still play the same maps I did 6 years ago, and they’re not really all the different. All in all I’ve probably spent hundreds of hours playing dust2 and nuke, but they never seem to get old. Not to say that CS has ever disappointed me, ohhh no.

CS has been a joy for me, but it has also driven me to the brink of sanity. A glorious game that has been steadily ransacked with each ensuing update. Ever since leaving Beta 7, CS has been sliding downwards into the depths of mediocrity. Here is a small list of some noteworthy changes made to Counter Strike over the years.

Version 1.0:

  • The game leaves the beta stages, and remains in good working order, mostly.

Version 1.1:

  • Made jumping while shooting more inaccurate w/ submachine guns
  • Took out sniper crosshair when zoomed out
  • AWP leg shots now non-lethal

Version 1.3:

  • Bunny hopping removed

Version 1.4:

  • Changed so players must stand still when planting the bomb
  • Changed so players can’t move or shoot while defusing the bomb
  • Adjusted pistol accuracy while jumping (all pistols)
  • Adjusted player jumping values to minimize bunny hopping
  • Changed so the VIP can’t drop any weapons

Version 1.6: (Current)

  • Added delay to AWP scope

For those of you who don’t play CS let me summarize this list. The game has basically been sliding away from being a skilled competition to becoming a hodge pogery of prattle brained lickspittles spraying for glory. First they took away shooting while jumping, mainly because most players were getting slaughtered by it and complained. While this does make the game more realistic it’s not nearly as fun, and while we’re at it when did realism mean a game was better or more fun? You want realism go join the army and go to Iraq. Until then deal with the fact that games are meant to be fun, not necessarily realistic. Next they crippled the sniper rifles by making the non lethal shot. This would be ok, if Valve had actually fixed the hit boxes. In 1.1 you could crouch and the hit boxes from your legs would envelope most of your body and part of your head (depending on the angle). Next they removed the ability to jump in secession. This was akin to adding stamina to a game, where you could only jump once without losing speed. The nail in the coffin was 1.4, where they crippled the accuracy of pistols and rifles demolished your ability to jump and pretty much created a game where mediocrity reigned supreme.

Next, Valve created CS: Source, a new and updated version of Counter Strike based on the HL2 engine. While more or less another rendition of 1.6, there are several more changes that were added to just suck the fun out of CS. It has a better looking graphics engine, but that’s about all it has. Aside from changing the feel of the game, Valve added an upgraded physics system to all the objects in the game. This is not a bad idea, but it has significant bugs. Maybe it’s just me, but a tire or a bucket shouldn’t hinder a player from walking. All in all, ever since Valve took over Counter Strike development from its original creators it has been sliding slowly downhill. I’m not really sure why I still play the game, but it’s at least better than most multiplayer games out there. Perhaps that’s the only glimmer of truth I’ve found in Counter Strike, while it isn’t what it once was, there is still no other game to hit the market that even comes close to competing with it for the multiplayer FPS crown. Love what it was, or hate what it’s become, either way it’s still the best online fun around.

CS:GO is the newest version, but I haven’t even gotten around playing it yet. It looks like it invested a lot into the graphics and less into balancing and gameplay.

C’thun Loot

This is a supposed version of the C’thun Loot table. I would assume someone went through all the drops that have been decided to be from AQ and just subtracted out all of the ones that have already been found from other bosses and came up with this.


And on the other side: This means that we will see Ashbringer in 1.11

I think there will be a legendary drop in Naxrammas für Paladins, Warriors and Hunters, that will lead to a quest line involving Nat Pagle, Nefarian, Timolain’s Phylactery and the other things and guys.

C’thun Down

So uh, they fixed the C’thun encounter during the US downtime when the EU guilds still had a cleared instance. That was amazingly brilliant timing by them! Anyways, C’thun down. Screenshots etc.

C’Thun died at ~22:30 CET – Tuesday 25-04-2006

By the hand of Nihilum, a Horde guild from Magtheridon Europe, the God C’Thun, main boss of Ahn’Quiraj was slayed.


Unbelievably crazy, but check this out.

Ragnaros was first killed a Year ago to the day that C’thun was first killed.
Kill Order

Nihilum (Horde)
Magtheridon Europe
C’Thun died at ~22:30 CET – Tuesday 25-04-2006


Archimonde Europe
23:10 GMT




Stormreaver – US


2:36AM EST

The rewards for the Eye of C’thun are as follows:

Amulet of the Fallen God
Binds when picked up
+11 Stamina
Requires Level 60
Equip: Increases healing done by spells and effects by up to 57.
Equip: Restores 6 mana per 5 sec.

Ring of the Fallen God
Binds when picked up
+5 Stamina
+6 Intellect
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Improves your chance to hit with spells by 1%.

Cloak of the Fallen God
Binds when picked up
66 Armor
+11 Strength
+26 Agility
+15 Stamina
Requires Level 60